Heather Shannon's Draft EGUSD Tech Standards
Draft EGUSD PK-12 standards blog.


Middle School Technology Standards
Tuesday, May 5th, 2009
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Sixth – Eighth Grade
Curriculum Standard One:  Creativity and Innovation 
Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.
Performance Objective Sample Critical Attributes Benchmarks/Assessments
Students apply existing knowledge to generate new ideas, products, or processes. Can the students use digital-imaging technology to modify or create works of art for use in a digital presentation?   
Students create original works as a means of personal or group expression. Can the students produce a media-rich digital story about a significant local event based on first-person interviews?   
Students use models and simulations to explore complex systems and issues. Can the students in a collaborative work group, use a variety of technologies to produce a digital presentation or product in a curriculum area.  
Students identify trends and forecast possibilities. Can the students identify, research, and collect data on an environmental issue using digital resources and propose a developmentally appropriate solution.   
                              Curriculum Standard Two:  Communication and Collaboration 
Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.
Performance Objective Sample Critical Attributes Benchmarks/Assessments
Students interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media. Can the students use digital-imaging technology to modify or create works of art for use in a digital presentation?   
Students communicate information and ideas effectively to multiple audiences using a variety of media and formats. Can the students engage in learning activities with learners from multiple cultures through e-mail and other electronic means?   
Students develop cultural understanding and global awareness by engaging with learners of other cultures. Can the students communicate about technology using developmentally appropriate and accurate terminology?   
Students contribute to project teams to produce original works or solve problems. Can the students, in a collaborative work group, use a variety of technologies to produce a digital presentation or product in a curriculum area?  
Curriculum Standard Three:  Research and Information Fluency 
Students apply digital tools to gather, evaluate, and use information.
 
Performance Objective Sample Critical Attributes Benchmarks/Assessments
Students plan strategies to guide inquiry. Can the students produce a media-rich digital story about a significant local event based on first-person interviews?   
Students locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media. Can the students recognize bias in digital resources while researching an environmental issue with guidance from the teacher?   
Students evaluate and select information sources and digital tools based on the appropriateness to specific tasks. Can the students select and apply digital tools to collect, organize, and analyze data to evaluate theories or test hypotheses.   
Students process data and report results. Can the students identify and investigate a global issue and generate possible solutions using digital tools and resources.   
Curriculum Standard Four:  Sample Critical Thinking, Problem Solving, and Decision Making 
Students use Sample Critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources.
 
Performance Objective Sample Critical Attributes Benchmarks/Assessments
Students identify and define authentic problems and significant questions for investigation. Can the students apply previous knowledge of digital technology operations to analyze and solve current hardware and software problems?   
Students plan and manage activities to develop a solution or complete a project. Can the students conduct science experiments using digital instruments and measurement devices?   
Students collect and analyze data to identify solutions and/or make informed decisions. Can the students recognize bias in digital resources while researching an environmental issue with guidance from the teacher?   
Students use multiple processes and diverse perspectives to explore alternative solutions. Can the students select and apply digital tools to collect, organize, and analyze data to evaluate theories or test hypotheses.   
Curriculum Standard Five:  Digital Citizenship 
Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior.
 
Performance Objective Sample Critical Attributes Benchmarks/Assessments
Students advocate and practice safe, legal, and responsible use of information and technology. Can the students practice injury prevention by applying a variety of ergonomic strategies when using technology.   
Students exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity. Can the students demonstrate safe and cooperative use of technology?  
Students demonstrate personal responsibility for lifelong learning. Can the students debate the effect of existing and emerging technologies on individuals, society, and the global community?   
Students exhibit leadership for digital citizenship. Can the students Can the students communicate about technology using developmentally appropriate and accurate terminology?  
Curriculum Standard Six:  Technology Operations and Concepts
Students demonstrate a sound understanding of technology concepts, systems, and operations.
Performance Objective Sample Critical Attributes Benchmarks/Assessments
Students understand and use technology systems. Can the students conduct science experiments using digital instruments and measurement devices?   
Students select and use applications effectively and productively. Can the students use digital-imaging technology to modify or create works of art for use in a digital presentation?   
Students troubleshoot systems and applications. Can the students debate the effect of existing and emerging technologies on individuals, society, and the global community?   
Students transfer current knowledge to learning of new technologies. Can the students apply previous knowledge of digital technology operations to analyze and solve current hardware and software problems?   



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